Taylar 9

Player: Phil Shuttlewood. Name: Taylar Nar Nay Lay La Kael
Alias: Taylar, Bitter, Puppy. Race: Glimmer Gnome
Class: Rogue Level: 9
Height: 3ft 9 in Weight: 46lb Age: 24 Gender: Male
Skin: Dirty Brown/Pale Beige Hair: Dirty Brown/Forest Green
Eyes: Dirty Brown, Flecked with Gold
Distinguish: Tattoos (predominantly of eyes), Heavily Scared.
Align: CN (Interesting Tendencies) Religion:

STR: 16 +3 (15 base -2 racial +3 lvl)
DEX: 23 +6 (17 base +2 racial +4 lvl)
CON: 12 +1 (9 base +2 racial +1 lvl)
WIS: 14 +2 (14 base)
INT: 16 +3 (16 base)
CHA: 14 +2 (14 base)

HP: 64 (8+7+6+7+7+6+7+7+? +9 con +9 favored class -9 frail)
AC: 27/30 (Size +1, armor+5, Dex +6, Dodge +1/+4, Shield +2, Ring Prot +2)

Speed: 30ft
Initiative: +6
Melee Attack: +14 Short sword (1d4+4) or +12/+11/+7 (1d4+4) (Note: -1 with off hand due to buckler
Ranged Attack: +14/+9 Throwing Knife (1d4+3)
Special Attacks: Sneak Attack +5d6

Sidebar: Average Damage Per Round (full attack sneak attack)

Base Attack Bonus: +6/+1
Combat Maneuver Bonus: +10 Combat Maneuver Defense: +26 (+27/+30)

Fort: +7 (+2 Con, +3 Class, +2 Resist)
Ref: +14 (+5 Dex, +6 Class, +2 Resist)
Will: +7 (+2 Wis, +3 Class, +2 Resist)

Skills

Acrobatics +18 (+6Dex, +7Rnks, +3Class, +2Boots)
Appraise +13 (+3Int, +5Rnks, +3Class, +2Tools)
Bluff +14 (+2Cha, 9Rnks, +3Class)
Climb +11 (+3Str, 3Rnks, +3Class, +2Boots)
Craft (Alchemy) +10 (+3Int, +2Rnks, +3Class, +2 Tools)
Craft (Traps) +9 (+3Int, 1Rnk, +3 Class, +2Tools)
Diplomacy +14 (+2Cha, 9Rnk, +3Class)
Disable Device 25/29 (+6Dex +9Rnks, +3Class, +4 Vs Trap, +2Tools, +5 Goggles)
Disguise +16 (+2Cha, +1Rnk, +3 Class, Hat +10)
Escape Artist +18 (+6Dex, +9Rnks, +3 Class)
Handle Animal +8 (+2Cha, +1Rnk, +3Class, +2Tools)
Intimidate +6 (+2Cha, +1Rnk, +3Class)
Know (Arcana) +4 (+3Int, +1Rnk)
Know (Dungeon) +7 (+3Int, +1Rnk, +3Class)
Know (Local) +19 (+3Int, +1Rnk, +3Class, +12Special)
Perception 15/17 (+2Wis, +9Rnks, +3Class, +2Race, +4Trap)
Perform (Dance/Fire) +8 (+2Cha, +1Rnk, +3Class, +2Tools)
Prof (Merchant) +16 (+2Wis, +7Rnk, +3Class, +2 Tools, +2Race)
Sense Motive +14 (+2Wis, +9Rnk, +3Class)
Sleight of Hand +18 (+6Dex, +9Rnk, +3Class)
Spellcraft +4 (+3Int, 1Rnk)
Stealth +31 (+6Dex, 9Rnk, +3Class, +4Race, +4Size, +5Cloak
Swim +9 (+2Str, 2Rnk, +3Class)
Use Magic Device +13 (+2Cha, +9Rnk, +3Class)

Feats

Improved Flanking (Bonus from flaw)
Dodge (bonus from flaw)
Two-weapon Fighting
Nimbleness of the Small Folk
Mobility [FLEX]
Spring At [FLEX]
Imp 2 Wpn [FLEX]
Weapon Finesse B

Flaws

Illiterate
Frail

Class Features:

Trap Finding
Trap Sense +3
Sneak Attack +5d6
Evasion
Uncanny Dodge
Imp Uncanny Dodge
Talent: Fast Stealth
Talent: Imp Feint
Talent: Weapon Finesse
Talent: Trap Spotter

Racial Features:

Low Light Vision
Dark Vision 60ft
Shifty
Hatred (Goblins/Lizard)
Gnome Weapons
+4 Dodge re. Giants
Invisibility 1/Day
Ghost Sound 1/Day
Dancing lights 1/Day
Prestidigitation 1/Day

+++Languages:
Gnome
Sylvan
Althalish
Lonic
Dwarven
Draconic
Halfling
Dolorite

Equip (Values listed are GP sale values that is one half of market rates)

M/W Small Short Sword +1: Adamant. Spell Storing 4190
M/W Small Short Sword +1: 1005
M/W Small Short Sword: Cold Iron x2 320
M/W Small Adamantine Short Sword 300 (1 lb of mithral)
Small Sap: 1
M/W Small Composite Short-bow [Strength +3] 288
Small Throwing Dagger 1
Quiver: 20 Mixed Small Arrows 1
100 Small Cold Iron Arrows 5
10 Silver Arrows 10
10 Adamantine Arrows 100
M/W Small Mithral Shirt: +1 1800
M/W Small Wooden Buckler: +1 508
Rugged Small Explorer’s Outfit 10
Vest Resistance: +2 2000
Cloak of Elvenkind 1250
Hat of Disguise 900
Boots Dimension Stride (Pelt of Blink Dog) 2500
Glove of Storing 5000
Hollow Belt 1
Smuggler’s Belt 3
Line Tabard 3
Broach of Shielding (Absorbed ???)
Wiresaw 10
Magnifying Glass 50
M/W Thieves Tools 50
Pouch of Exotic Jerky -
Wand: Cure Light: CL 1st (Charges 16) 120
Wand: Magic Missile: CL 5th (Charges 6) 225
Wand: Alter Self: CL 3rs (Charges 16) Party
Wand: Comprehend Languages: CL 1st (Charges 5) 38
Wand: Touch Of Idiocy: CL 3rd (Charges 5) 225
Wand: Ventriloquism CL 1st (Charges 4) 30
Wand: Grease CL 1st (Charges 4) 30
Wand: Long Strider CL 1st (Charges 4) 30
Rugged Flint/Steel, Kindling Pouch, 10 tindertwigs 5
4 Wax Blocks 1
5 Pieces Chalk, 5 Sticks Charcoal, 3 Tailor’s Chalk 2
Small Tins Boot Polish (Black/Brown) 1
Ball Twine 1
3 spools Tension Wire 15
Rugged Small Backpack 2
Satchel and leash for ferret. 1
Clay Jar: Bookworms and scraps of paper. -
Waterskin 1
Flask Brandy 2
M/W Sm Artisan Tools (Clockwork, Locks, Traps) 83
Bag of Tricks (Rust)Party
Pouch Trail Rations (One weeks food dried)
Listening Cone [Waxed Cloth] 2
Worn/Battered Telescope 50
Sling for Arm -
6 Good quality sacks 3
Rugged Bandolier 10
Rugged Metal Vial: Potion Cure Light x2 50
Rugged Metal Vial: Potion Cure Serious 375
Rugged Metal Vial: Potion Invisibility 150
Rugged Metal Vial: Potion Red Dye 1
Rugged Metal Vial: Aniseed 1
Rugged Metal Vial: Cat Stink x2 2
Rugged Metal Vial: Strong Perfume 1
Rugged Metal Vial: Resist Energy Potion 150
5 Rugged Empty Metal Vials 10
Small Rugged Adamantine Charm Bracelet: 10
Adamantine Charm: Detect Magic At Will 910
Adamantine Charm: Mending At Will 910
Adamantine Charm: Mage Hand At Will 910
2 Float Wood Neutral Buoyant Shields. Party
8 Doses Adder Venom (Giant DC17) ?
1 Vials Alchemists Fire 10
2 Vials Ghoul Touch venom 150
3 Doses Black Adder Venom (DC11) ?
4 Doses Holy Water 50
Ring Feather Fall 1100
Ring Protection +2 4000
Ring Sustenance 1250
Ring Invisibility 10000
Ring of Summon Flowers 5
Small Rugged Shovel/Pick/Crowbar/Sledge 8
Value: 41,226
(Phil suggests remove glove of storing -5k)
(Tim suggests removing Ring of protection -4k, and vest of resistance -2k, one other ring (1k or 1.1K))

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