Taylar 4

Name: Taylar Nar Nay Lai La Kail: Taylor. Alias: Bitter.
Class: Rogue. Level: 4 Alignment: CN.
STR: 14 +2 (15 base -2 racial +1 lvl)
DEX: 20 +5 (17 base +2 racial +1 lvl)
CON: 12 +1 (9 base +2 racial +1 lvl)
WIS: 14 +2 (14 base)
INT: 16 +3 (16 base)
CHA: 14 +2 (14 base)

HP: 32 (8+7+6+7 +4 con +4 favored class -4 frail)
AC: 18 (+5 dex, +4 Chain Shirt, +1 dodge, +1 size, +2 buckler)

Initiative: +5
Melee Attack: +7 Kurki (1d4+1)
Ranged Attack: +7 Throwing Knift (1d4+1)

Base Attack Bonus: +2
Combat Maneuver Bonus: +3 Combat Maneuver Defense: 18

Fort: +2 (+1 Con, +1 Class)
Ref: +9 (+5 Dex, +4 Class)
Will: +3 (+2 Wis, +1 Class)

Skills

Acrobatics: +10 (2 ranks +3 class +5 Dex)
Appraise +7 (1 rank, +3 class, +3 Int)
Bluff: +9 (4 rank +3 class +2 Cha)
Climb: +7 (2 rank +3 class +1 size)
Craft (trapmaking) +9 (1 rank +3 Class +3 Int, +2 circumstancetools)
Diplomacy: +9 (4 ranks +3 class +2 Cha)
Disable Device: 9 (4 ranks +3 class +5 Dex +2 rogue level, +2 circumstancetools)
Disguise +6 (1 rank, +3 class, +2 Cha)
Escape Artist: +10 (2 ranks +3 class +5 Dex)
Intimidate +6 (1 rank, +3 class, +2 Cha)
Knowledge (dungeoneering)+7 (1 rank +3 Class +3 Int)
Knowledge (local) +14 (1 rank +3 Class +3 Int +7 special)
Perception: +11 (4 ranks +3 class +2 Wis +2 racial) [Additional +2 vs traps]
Perform (dance): 7 (2 rank, +3 class, +2 Cha)
Sense Motive: +11 (4 ranks, +3 class +2 wis, +2 racial)
Sleight of Hand: +12 (4 ranks, +3 class +5 Dex)
Stealth: 25 (4 ranks, +3 class, +5 Dex, +4 racial, +4 size, +5 cloak)
Swim +7 (2 ranks, +3 class, +2 str)
Use Magic Device +9 (4 ranks, +3 class, +2 Cha)

Feats

Improved Flanking
Combat Reflexes
Weapon FinesseB
Dodge
Armavoc Study (Zeomantic Flame)

Flaws

Illiterate
Frail

Class Features:

Sneak Attack (+2d6)
Trapfinding
Evasion
Uncanny Dodge
Talent: Weapon Finesse
Talent: Fast Stealth

Equip

86gp.
5 vilas alchemist's fire
1 vial acid
shovel
sap
pouches
3 throwing knives
pouch /w rations
sling for arm
MW shortbow (mighty +2)
3 vials ink
MW kukri
Rapier
Flint, steel, & Tinder
Bag of Exotic Jerky
MW lockpicks

Odd's and Ends

Chalk
Pouch marbles
Ball of Twine
Bag of Soot
Aniseed vial
1 dose Belladonna
One Belt Buckle (from Derro)
Charred Unicorn Horn
2 sets bone dice
Necklace of Lizard teeth
Loincloth, made of someone's face
Pouch of wood shavings
bag of exotic kinds of seaweed
Hetty’s Shiv

Magical Items

Potion of Cure Light Wounds
Potion Daylight?
+1 Buckler
+0 Mithral Shirt
Glove of Storing
Wand of cure light (7 charges)
Ring of Flowers (flower related cantrip at will)

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