Tamarack 6

Player: Amanda
Race: Dwarf Female
Level: Fighter 4 Barbarian 2
Alignment: Chaotic Neutral
Age: 56
Ht/Wt: 4’1, 155 lbs.
Eyes: Brown
Hair: Reddish brown

Statistics
Str 16 +3/+5R (14 base +2 lvl)
Dex 17 +3 (15 base +2 lvl)
Con 16 +3/+5R (13 +2 racial +1 lvl)
Int 14 +2 (14 base)
Wis 8 -1 (6 +2 racial)
Cha 13 +1 (15 -2 racial)
Hit Dice d12
HP ___/67
AC: 19 (Armor +4, +3 dex) (Touch 13, Flat 14)
Saves: Fort +10 Ref +4 Will +0 (+1 vs. Fear)
Initiative +3 / Speed 30 ft
BAB/CMB/CMD: +6/+8/+21
Attacks
+10/+8 or +12 Warhammer (1d8+8/+6 damage) Crit x3
RAGE: +12/+10 or +14 Warhammer (1d8+10/+8 damage)
Crossbow +9 (1d8 damage) Crit 19-20 x2, 80 ft.
Skills
Bluff +8 (3 r + 3 cl +1 Cha +1 Trait)
Intimidate +14 (6 r + 3 cl +1 Cha +1 Trait +3 Str)
Knowledge [nobility] +4 (2 r +2 Int)
Knowledge [nature] +4 (2r +2 Int)
Profession [sailor] +8 (6 r +3 cl -1 Wis)
Linguistics +2 (2r +2 Int)
Survival +4 (2r +3 cl -1 Wis)
Acrobatics +10 (4r +3 cl +3 Dex) [-3 arm]
Swim +7 (1r +3cl +3 Str)
Perception -5 (0r -1 Wis -4 Flaw)
Languages
Athalish, Dwarven, Goblin, Orc, Thausic, Lonic
Feats
Two-Weapon Fighting
Equal Two-Weapon Fighting
Double Slice
Intimidating Prowess
Weapon Specialization (Warhammer)
Traits
Bully (+1 to intimidate, always class skill)
Fast-Talker (+1 to bluff, always class skill)
FLAW: Inattentive (-4 Perception)
Special Abilities
Darkvision 60 ft.
Stonecunning (stone-related Profession = class skill. +2 to Perception to notice unusual stonework. Check to notice these when passing within 10 feet, looking or not.)
Keen senses (+2 taste/touch perception)
Greed (Appraise = class skill to determine the price of nonmagical goods with precious metals/gemstones)
Hearty (+2 vs. poison/spells/spell-like abilities)
Weapon Familiarity
Hatred (+1 to attack vs. orc/goblin subtype)
Defensive Training (+2 to dodge vs. giant type)
Stability (+4 to combat maneuver when resisting bull rush or trip attempt when standing on the ground)
Bravery (+1 to Will saves vs. Fear)
Fast Movement
Rage per day: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
Rage Power: Intimidating Glare (Intim = move action)
Uncanny Dodge
Weapon Focus: Warhammer
Armour Training
Equipment
Explorer’s Outfit (8 lbs.)
MW Warhammer x2 (24 gp 10 lbs., adamantine/silvered)
Mace (5 gp 4 lbs.)
Crossbow, light (35 pg 4 lbs.)
Crossbow bolts x20 (2gb 2 lbs)
Breastplate (200 gp 30 lbs.) AC pen -3
Buckler (15 gp 5 lbs.)
Backpack (2 gp 2 lbs.)
Bedroll (1 sp 5 lbs.)
Mirror (10 gp ½ lb.)
Paper, 20 sheets (8 gp -)
Ink (8gp -)
Inkpen (1 sp -)
Rope, silk (10 gp, 5 lbs.)
Soap (5 sp, 1 lb.)
Amulet of Natural Armour +1
Bandanna of the Butcher (coup de grace as a Std action, no Atk of Opp, 1d6 bonus, 3x/day)

Total encumbrance 71 lbs (med)
Carrying capacity 0-58/59-116(-3)/117-175(-6)

Current Gold: 2636 gp, 48 cp

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