Tamarack CR 1

Female Dwarf Fighter 1

CN Medium humanoid (dwarf)

Abilities
Str 14 +2 (14 base)
Dex 15 +2 (15 base)
Con 15 +2 (13 +2 racial)
Int 14 +2 (14 base)
Wis 8 -1 (6 +2 racial)
Cha 13 +1 (15 -2 racial)

Age: 55
Height 4’1
Weight 155 lbs
Eyes: Brown
Hair: Reddish brown


Init +2; Senses Perception -1 DV 60 [+1 to taste and touch]

Languages Athalish, Dwarven, Goblin, Orc

AC 16, touch 12, flat-footed 14 (+2 Dex, +3 armor, +1 shield)

hp 13 (1d10 HD (+1 Race, +2 con))

Fort +4 (Base +2, Con +2, [Racial +2 vs poison]), Ref +2 (Base +0, Dex +2), Will -1 (Base +0, Wis -1) [+2 vs spells and spell like abilities]


Spd 20 ft.

Melee Warhammer +3 (1d8+2)
Melee Full attack Warhammer +1 (1d8+2) & Light Mace +1 (1d6+1)

Space 5 ft; Reach 5 ft

Base Atk +1

CMB +3 (+1 BAB, +2 Str)

Atk OptionsTwo-weapon fighting


Feats Two-Weapon Fighting
Traits
Bully (+1 to intimidate, always class skill)
Fast-Talker (+1 to bluff, always class skill)

Skills
Bluff +6 (1 r + 3 cl +1 Cha +1 Trait)
Intimidate +6 (1 r + 3 cl +1 Cha +1 Trait)
Knowledge [nobility] +3 (1 r +2 Int)
Profession [sailor] +3 (1 r +3 cl -1 Wis)

Possessions
Explorer’s Outfit (8 lbs.)
Warhammer (12 gp 5 lbs.)
Mace (5 gp 4 lbs.)
Studded Leather Armour (25 gp 20 lbs.)
Buckler (15 gp 5 lbs.)
Backpack (2 gp 2 lbs.)
Bedroll (1 sp 5 lbs.)
Mirror (10 gp ½ lb.)
Paper, 20 sheets (8 gp -)
Ink (8gp -)
Inkpen (1 sp -)
Rope, silk (10 gp, 5 lbs.)
Soap (5 sp, 1 lb.)

Total encumbrance 56 lbs (light)
Carrying capacity 0-58/59-116(-3)/117-175(-6)

Starting Gold 180
Current: 84, 3sp


Special Abilities

Darkvision 60 ft.
Stonecunning (stone-related Profession = class skill. +2 to Perception to notice unusual stonework [traps/hidden doors located in stone walls/floors]. Receive a check to notice these when passing within 10 feet of them, looking or not.)
Keen senses (+2 taste/touch perception)
Greed (Appraise = class skill to determine the price of nonmagical goods with precious metals/gemstones)
Hearty (+2 vs. poison/spells/spell-like abilities)
Weapon Familiarity (Battleaxes, heavy picks, warhammers; anything “dwarven” = martial weapon)
Hatred (+1 to attack vs. orc/goblin subtype)
Defensive Training (+2 to dodge vs. giant type)
Stability (+4 to combat maneuver when resisting bull rush or trip attempt when standing on the ground)

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