Izûn-Zîn Spell Lists

The following lists are Izûn-Zîn's general use spell lists given whichever scenarios he anticipates for the day when preparing his spells.

Spell Level General List Wilderness List Underground List Urban List Aquatic List Aerial List
0 Detect Magic V S Detect Magic V S Detect Magic V S Detect Magic V S Detect Magic V S Detect Magic V S
0 Stabilise V S Know Direction V S Light V DF Stabilise V S Know Direction V S Know Direction V S
0 Resistance V S DF Resistance V S DF Resistance V S DF Resistance V S DF Resistance V S DF Resistance V S DF
0 Create Water V S Create Water V S Purify Food and Drink V S Detect Poison V S Create Water V S Mending
1D Entangle V S DF
1 Shillelagh V S DF Shillelagh V S DF Shillelagh V S DF Shillelagh V S DF "Float" S DF Shillelagh V S DF
1 Faerie Fire V S DF Faerie Fire V S DF Faerie Fire V S DF Faerie Fire V S DF Faerie Fire V S DF Faeire Fire V S DF
1 Cure Light Wounds V S Cure Light Wounds V S Cure Light Wounds V S Cure Light Wounds V S Cure Light Wounds V S Cure Light Wounds VS
1 Animate Wood, Lesser V S Animate Wood, Lesser V S Badger's Gift V S DF Animate Wood, Lesser V S "Float" S DF Animate Wood, Lesser V S
1 Produce Flame V S Goodberry V S DF Obscuring Mist V S Produce Flame V S Entangle V S DF Jump
1 Keen Senses V DF Negate Aroma V S DF Expeditious Excavation V S M Hydraulic Push V S Touch of the Sea V S M Alter Winds V S
2D Barkskin V S DF
2 Bull's Strength V S DF Bull's Strength V S DF Bull's Strength V S DF Bull's Strength V S DF Bull's Strength V S DF Bull's Strength V S DF
2 Tree Shape V S DF Tree Shape V S DF Augment Wings V S Flaming Sphere V S DF Tree Shape V S DF Augment Wings V S
2 Flaming Sphere V S DF Expeditious Flight V S Flaming Sphere V S DF Heat Metal V S DF Chill Metal V S DF Expeditious Flight V S
2 Soften Earth and Stone V S DF Soften Earth and Stone V S DF Spider Climb V S M Spider Climb V S M Grow Fins V S M Gust of Wind V S
2 Stone Call V S DF Scent Trail V S M Stone Call V S DF Scent Trail V S M Slipstream V S DF Glide V S DF
2 Expeditious Flight V S Stone Call V S DF Soften Earth and Stone V S DF Soften Earth and Stone V S DF Stone Call V S DF Stone Call V S DF
3D Plant Growth V S DF
3 Call Lightning V S Call Lightning V S Call Lightning V S Call Lightning V S Water Breathing V S DF Quench V S DF
3 Cure Moderate Wounds V S Cure Moderate Wounds V S Cure Moderate Wounds V S Cure Moderate Wounds V S Cure Moderate Wounds V S Cure Moderate Wounds V S
3 Sprout Wings V S M Sprout Wings V S M Stone Shape V S DF Sprout Wings V S M Dominate Animal V S Sprout Wings V S M
3 Dominate Animal V S Quench V S DF Meld into Stone V S DF Quench V S DF Water Breathing V S DF Wind Wall V S DF
3 Quench V S DF Dominate Animal V S Quench V S DF Stone Shape V S DF Cure Moderate Wounds V S Dominate Animal V S
3
4D Command Plants V
4 Flame Strike V S DF Ice Storm V S DF Flame Strike V S DF Ice Storm V S DF Control Water V S DF Flame Strike V S DF
4 Cure Serious Wounds V S Cure Serious Wounds V S Cure Serious Wounds V S Cure Serious Wounds V S Cure Serious Wounds V S Cure Serious Wounds V S
4 Devolve V S M(50gp) Devolve V S M(50gp) Devolve V S M(50gp) Devolve V S M(50gp) Devolve V S M(50gp) Devolve V S M(50gp)
4 Dispel Magic V S Arboreal Hammer V S DF Ball Lightning V S M/DF(iron ring) Flame Strike V S DF Ride the Waves V S Volcanic Storm V S M/DF
4 Ice Storm V S DF Flame Strike V S DF Dispel Magic V S Dispel Magic V S Dispel Magic V S Dispel Magic V S
5D Wall of Thorns V S
5 Cure Critical Wounds V S Cure Critical Wounds V S Cure Critical Wounds V S Cure Critical Wounds V S Cure Critical Wounds V S Cure Critical Wounds V S
5 Transmute Rock to Mud V S DF Tree Stride V S DF Transmute Rock to Mud V S DF Wall of Fire V S DF Baleful Polymorph V S Control Winds V S
5 Aspect of the Wolf V S DF Transmute Rock to Mud V S DF Fire Snake V S M(snake scale) Transmute Rock to Mud V S DF Call Lightning Storm V S Fickle Winds V S DF
5 Baleful Polymorph V S Commune with Nature V S Baleful Polymorph V S Baleful Polymorph V S Cure Critical Wounds V S Baleful Polymorph V S
5 Stoneskin V S M (250g) Stoneskin V S M (250g) Stoneskin V S M (250g) Stoneskin V S M (250g) Stoneskin V S M (250g) Stoneskin V S M (250g)
6D Repel Wood V S
6 Wall of Stone V S M/DF Find the Path V S F Stone Tell V S DF Wall of Stone V S M/DF Transport via Plants V S Eagle Aerie V S DF
6 Fire Seeds V S M Move Earth V S M Wall of Stone V S M/DF Fire Seeds V S M Stone Tell V S DF Sirocco V S M/DF
6 Greater Dispel Magic V S Wall of Stone V S M/DF Greater Dispel Magic V S Greater Dispel Magic V S Greater Dispel Magic V S Greater Dispel Magic V S
6 Spellstaff V S F Spellstaff V S F Spellstaff V S F Spellstaff V S F Spellstaff V S F Spellstaff V S F
6 Move Earth V S M
7D Animate Plants
7 Fire Storm True Seeing V S M (250gp) True Seeing V S M (250gp) True Seeing V S M (250gp) True Seeing V S M (250gp) Control Weather
7 Sunbeam Sunbeam
7 Heal V S Heal V S Heal V S Heal V S Heal V S Heal V S
7 True Seeing
8D Control Plants
8 Frightful Aspect V S M (toadskin)
8 Earthquake
9D Shambler
9
The content of this page is licensed under: Creative Commons Attribution-NC-SA 3.0; Most game rules licensed under OGL 1.0a; All images copyrighted by their creators all rights reserved; See legal page for more details