Gnome Badger Rider

Gnome Fighter 5
NG small humanoid (gnome)
Init +1, Senses Listen +2, Spot +0 Low Light Vission
Aura Weak Good
Languages Gnomish, Halfling

AC 22, touch 12, Flatfooted 20
(+1 size, +1 Dex, +9 armor, +2 shield)
hp 47 (5d10+15 HD)
Fort +7, Ref +2, Will +1 (+3 vs illusions) (+1 vs fear)

Speed 20 ft. (4 squares), mounted 90 ft. (good)
Melee Longsword +9 (1d6+3 19-20 crit)or
Melee Warhamer +8 (1d6+2 X3 crit) or
Melee weapon +9 (1d6+2 X2 crit)
Base Atk +5; Grp +3
Atk Options
Special Actions Charge +11 to hit, (3d6+6)
Combat Gear

Abilities Str 15, Dex 12, Con 16, Int 10, Wis 10, Cha 10
SQ gnome traits, Bravery, Weapon training (swords), Armor Training
Feats Skill Focus (Handle Animal), Mounted Combat, Ride By attack, Spirited Charge
Skills Ride +8, Handle Animal +11
Possessions MW Lance, MW Full Plate Mail, MW Heavy Shield, Warhammer, Longsword

GnomeSpell Like abilities (Sp): 1/day—dancing lights, ghost sound, prestidigitation. Speak with burrowing mammals
Each Rides a Dire Badger
Size/Type: Medium Animal Hit Dice: 3d8+15 (28 hp) Initiative: +3 Speed: 30 ft. (6 squares), burrow 10 ft. Armor Class: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13 Base Attack/Grapple: +2/+4 Attack: Claw +4 melee (1d4+2) Full Attack: 2 claws +4 melee (1d4+2) and bite -1 melee (1d6+1) Space/Reach: 5 ft./5 ft. Special Attacks: Rage Special Qualities: Low-light vision, scent Saves: Fort +7, Ref +6, Will +4 Abilities: Str 14, Dex 17, Con 19, Int 2, Wis 12, Cha 10 Skills: Listen +6, Spot +6 Feats: Alertness, Toughness, TrackB Environment: Temperate forests Organization: Solitary or cete (2-5) Challenge Rating: 2 Treasure: None Alignment: Always neutral Advancement: 4-9 HD (Large) Level Adjustment: —

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