Gnome Badger Knight NPC

Gnome Fighter 5 Badger Knight 5
NG small humanoid (gnome)
Init +1, Senses Listen +2, Spot +0 Low Light Vission
Aura moderate Good
Languages Gnomish, Halfling

AC 27, touch 12, Flatfooted 25
(+1 size, +1 Dex, +11 armor, +4 shield)
hp 100 (10d10+40 HD)
Fort +11, Ref +3, Will +2 (+4 vs illusions) (+1 vs fear)

Speed 20 ft. (4 squares), mounted 90 ft. (good)
Melee Longsword +16/+11 (1d6+5 19-20 crit)or
Melee Warhamer +15/+10 (1d6+4 X3 crit) or
Melee weapon +18/+13 (1d6+1d6 elec+5 X2 crit)
Base Atk +10; Grp +10
Special Actions Charge +20 to hit, (3d6+1d6 elec+13)

Abilities Str 18, Dex 12, Con 18, Int 10, Wis 10, Cha 10
SQ gnome traits, Bravery, Weapon training (swords) +1, Armor Training +1
Feats Skill Focus (Handle Animal), Mounted Combat, Ride By attack, Spirited Charge, Weapon Focus Lance
Skills Ride +13, Handle Animal +16
Possessions +1 shocking Lance, +2 Full Plate Mail, +2 Heavy Shield, Warhammer, Longsword

GnomeSpell Like abilities (Sp): 1/day—dancing lights, ghost sound, prestidigitation. Speak with burrowing mammals
Each Rides a Dire Warbadger
Name: Warbadger Mount at level 1, Race & Class: Warbeast Dire Badger, CR: 3, HD: 10d8+80, Hp: 125, Init: +3, Spd: 40, burrow 10, AC: 23, touch 12, flatfooted 20); Base Atk: +7 Grp: +16, Atk: +15 melee (1d8+9 claw), Full Atk: +15 melee (1d8+9, 2 claws) & +10 melee (1d8+4 bite), Space/Reach: 10 ft./ 5 ft., SA: Rage, SQ: combative mount, low-light vision, improved evasion, share saving throws, scent, AL: N, SV Fort: +11, Ref: +8, Will: +7, Ability Scores: Str 28, Dex 17, Con 22, Int 5, Wis 14, Chr 10, Skills & Feats: Listen +11, Spot +11, Alertness, Toughness, Track, Improved Natural Attack (claws), Power Attack

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