Crimson Cogward

Crimson Cogward CR 1 XP 400 Male human ranger 1/rogue (thug) 1 (Pathfinder RPG Advanced Player’s Guide 135) N Medium humanoid (human) Init +1; Senses Perception +4 DEFENSE AC 14, touch 11, flat-footed 13 (+3 armor, +1 Dex) hp 19 (2 HD; 1d10+1d8+5) Fort +4, Ref +5, Will –1 OFFENSE Speed 30 ft. Melee cutlass** +4 (1d6+3/18–20) or dagger +4 (1d4+3/19–20 plus poison) or unarmed strike +4 (1d3+3) Ranged composite shortbow +2 (1d6+3/×3) Special Attacks favored enemy (humans +2), sneak attack +1d6 TACTICS During Combat Cog fights like a cornered boar, caring little for his own safety. Morale Cog does not fight to lose—he fights to win, or dies trying. STATISTICS Str 17, Dex 13, Con 14, Int 10, Wis 8, Cha 12 Base Atk +1; CMB +4; CMD 15 Feats Improved Unarmed Strike, Intimidating Prowess Skills Appraise +4, Climb +7, Disable Device +4, Intimidate +9, Knowledge (local) +5, Perception +4, Profession (sailor) +4, Stealth +5, Swim +7 Languages Common SQ frightening*, track +1, wild empathy +2 Combat Gear potion of cure moderate wounds, black adder venom (1 dose); Other Gear studded leather, cutlass**, dagger (coated in black adder venom) in a darkwood sheath, composite shortbow (+3 Str) with 31 arrows, long waxed coat with several pockets, thieves’ tools, silver ring with symbol of Pharasma worth 75 gp, silk Varisian scarf worth 15 gp; Locker (average lock, Disable Device DC 25) potion of haste, potion of neutralize poison, scroll of scorching ray, wand of magic missiles (18 charges), alchemist’s fire (2 flasks), 2 bottles of wine, 2 small silver mirrors, tanglefoot bag, 39 gp, 132 sp * See the Advanced Player’s Guide.

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